package dp.mobile.game;

public interface GameEventListener {
	public void onGameOver();
	public void onWin(int score);
	public void onWinPressed(String level, int score);
	public void onElectricityChange(int currentElect);
	public void onComponentChange(int[] components);
	public void onLifeChange(int currentLife);
	public void onDialog(String level, int wave);
	public void onPanelShow();
}
